The Bloom
Project Title
Interior Futures - Microspatial Design in Templeman Library, Nexus.
2025
Biophilic study and rest space. Templeman Library, University of Kent. Rhino and Unreal Engine.
The Bloom takes a tired, underused corner of the Templeman Library and turns it into a warm, biophilic retreat where students can actually rest. It began as a single pod, a calm, semi private space that feels sheltered without being closed off, which is why my early solid shell evolved into a structure of timber ribs that filter light and sound while keeping people connected to the room around them. From there I grew the idea into a complete environment, populating the surrounding space with bamboo inspired divider walls, a hanging plant light and soft seating, so the whole area reads as one connected, restful space rather than a single object dropped into a room.
This project shows the full range of what I can do, from concept to a fully realised, immersive space. I designed and modelled everything in Rhino, the pod, the divider walls, the plant light and the seating, using contour and Boolean methods drawn from natural, branching forms. I then took the entire scene into Unreal Engine, rebuilding the materials, designing the lighting and developing a warm palette of timber, soft fabric, planting and tinted glass. It reflects the strengths I would bring to a studio, strong spatial and material thinking paired with high quality visualisation that lets a client feel a space before it is ever built.
Walkthrough, Unreal Engine
RHINO MODELING AND FORM DEVELOPMENT
Inside the pod, looking up at the sculpted ceiling light feature
Help desks beneath the hanging plant light
Reading nook, warm backlit shelving
Bamboo inspired divider walls with stained glass
The rest area, curved seating beneath a timber wave wall and a painted natural mural
